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List Games by Playing Time 1 1/2 hours 1 1/2 hours + 1 1/2-2 hours 1 1/2-3 hours 1 1/2-5 hours 1 hour 1 hour + 1 hour per player 1 minute 1-1 1/2 hours 1-2 1/2 hours 1-2 hours 1-3 hours 1-over 4 hours 10 minutes 10 minutes per player 10-15 minutes 10-20 minutes 10-20 minutes per player 10-30 minutes 10-40 minutes 10-60 minutes 15 minutes 15 minutes per player 15-20 minutes 15-25 minutes 15-30 minutes 15-30 minutes per player 15-45 minutes 15-60 minutes 15-90 minutes 2 1/2 hours 2 hours 2-3 hours 2-4 hours 20 minutes 20 minutes + 20-25 minutes per player 20-30 minutes 20-40 minutes 20-45 minutes 20-60 minutes 25 minutes 25 minutes per player 25-30 minutes 25-45 minutes 3 hours 3-4 hours 3-5 hours 30 minutes 30 minutes + 30 minutes per player 30 minutes to 1 1/2 hours 30 minutes to 2 hours 30 minutes to many hours 30-45 minutes 30-50 minutes 30-60 minutes 30-90 minutes 40 minutes 40 minutes to 2 hours 40-60 minutes 40-80 minutes 40-90 minutes 45 minutes 45 minutes + 45 minutes per player 45-60 minutes 45-75 minutes 45-90 minutes 5 minutes 5-10 minutes 5-15 minutes 5-20 minutes 5-45 minutes 6 hours 60-75 minutes 75 minutes 75-90 minutes Over 2 hours Over 4 hours Up to 10 minutes |
Euphoria: Build a Better Dystopia (with Game Trayz insert)
Was £59.99, Now £45.00 Euphoria is a worker placement game where dice are your workers. The number on the die represents that workers knowledge, which you will compare to the knowledge of other players workers throughout the game. The more you send you workers throughout the city and the more workers you add, the more they discover about their twisted society. If they learn too much, they might desert your cause. You also have a few elite recruits at your disposal: one who has pledged allegiance to you, and the other who has yet to convinced. You can inspire and use that recruit by reaching certain milestones in the game... or by letting other players unwittingly reach those milestones for you. Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artefacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covert these artefacts - especially matching pairs - and are willing to give you tracts of land in exchange for them.
Four distinct societies, each of them waiting for you to rewrite history. Components:
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5% over £50 10% over £100 These volume discounts are in addition to sale and special offer prices. Related Tags |
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